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When you are in the Roster page and select a player from the list, you can do several actions just typing keys:. The key. This information is not saved in the database and is lost when you exit CM In this page you can change the images used at startup, in the menu or the icons. The imported image must have the same size of the original image but not for the icons. All the imported cons must be x pixels. This page will open a web browser, Click the TM icon for connecting to transfermarket. The program recognizes when you are on a page that can be imported:.

The icon for importing the data will become active, clicking the icon a dialogue box similar to the one for importing a CMP patch will be shown. Information imported include: name, birth date, country, contract duration, joining date, position, jersey number. New players are created assigning an overall that depends from the market value and the age plus a small amount of randomization and the player appearance is generated randomly.

Teams with missed formation or two formations. Inconsistencies between formation and teamplayer table. Team with missed name, or missed stadium. Players with appearance problems or missed shoes. For people who loves work with excel it is possible to export a CSV file with all the rosters, edit it manually in Excel and then import back data. One of the biggest limitation of FIFA 16 is the fact that the playernames table may have only entries. In order to limit the number of names some riles are applied depending form the nationality of the player.

The original database contains many fake players typically for filling Brazilian teams. This menu will remove them from the database. The good, old Creation Master is back this year as well! I have not a lot of free time so this year I am quite late. I also had to close the fifa master web site because I have no time to maintain it, now my tools will be hosted here at this page on FIFA-Infinity.

It is strongly recommended that you make back-up of your FIFA 16 files before to start editing. In this way you can mark as a National Team both a male and a female team. In the Country Page it is shown the male National Team only. Where similar player means a player with same age, role and nationality but a different look. CM 16 support some of the automated features of the RevMod patch.

For Teams it is possible to do the following:. Generic face system is completely different, generic textures cannot be modified.

CM16 creates dynamically the face texture combining skin and facial hair for rendering in 3D. Stadiums have only day and night versions no sunset nor distinction between clear and overcast days.

For Tournaments it is possible to do the following:. For Kits it is possible to do the following:. For CM 16 the expansion of the database allows to have up to formations instead of and up to player names instead of Editing with CM 16 and in-game editing are incompatible.

This is not a bug, it is the way FIFA 16 works. Some Rx3 files have a different format like for example head models and cannot be reused. Other like for example kit textures are different but still compatible.

In order to play in career a new league, you must assign to the new league the id of one if the original leagues. There is some activity in the Community in order to find a workaround for this problem.

The number of entries in the compeobj. When you reach this limit the game crashes at the beginning of a new career. The only way to avoid this, at the moment, is to reduce the number of competitions. If a Country is not in the scout. This is the case for example of Ukraine. The file must be edited manually. Crash before that the progress bar is showing: some memory limit has been achieved, for example, too many compobjs. Crash when approaching an international weekend: some problems with the national teams, for example incorrect number of national teams declared in international friendly matches.

FIFA 14 has some limitations about the possibility to expand a career with more leagues and more countries so be sure to download the Extend League ID Patch! Report Missing File! Your email address will not be published. Compared to the previous version of the tool, here are the new features: Update Roster — New feature This feature allows to update the roster of team existing in the current database using an official update file form EA Sports or a User Generate Content.

Tournament Form — New Feature Spoiler. This is the major news of CM14 and it is quite complex. Add the National Cup We can repeat the same steps we did for adding the league trophy for adding the national cup trophy, just select the national cup from Holland and do the same steps. In order to add a National Team in career mode you have, of course, to create the team and then do the next 4 steps: 1. In League form you have to add the team to the list of National Teams, take note of the total number of national teams because you need this for the next step 3.

I tested and it works so… good luck! In FIFA 14 it is not possible yet to add or remove audio associated to a player but we can work a little bit with the existing samples just modifying the database. A player can have an audio if: 1. More: every time you modify the default database all the files created with a previous database become unusable and the game ask you if you want to delete Which files I need to backup for my edited data to remain?

Version Added the editing of the Country flag x Main Team Logo is automatically resized to x this allows to import pictures of different size like, for example, the logos available at soccerway. Added the possibility to edit short name and abbreviation for countries. Added the player audio editing In the Country form, added the possibility to edit the target of the national team for world cup and continental cup saved in internationals. In the Stadium Form: added the editing of police texture.

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